gl/ripetizioni
Learn Visually · Physics

The inclined plane, to tilt with your hands.

The weight never changes: it is always vertical and always equal to m·g. What changes is the way we look at it — because on an inclined plane the axes are taken rotated by the angle of the plane, and everything else follows from that choice. Here you can tilt the ramp, watch the axes turn and read every force recalculated degree by degree.

On a plane inclined at an angle θ we choose two axes rotated by θ: x′ along the plane, y′ perpendicular to the plane. The weight P = m·g stays vertical and is resolved along those axes into P∥ = m·g·sin θ, along the plane, and P⊥ = m·g·cos θ, into the plane. Along y′ there is equilibrium, and from that N = m·g·cos θ; along x′ there is not, and from that a = g·sin θ on the smooth plane.

The rule

The interactive figure

Use the arrows on the figure (or swipe) to follow the reasoning one piece at a time — the forces, the rotation of the axes, the resolution into components, the two equations — then drag the top of the ramp or use the degrees slider. It works from the keyboard too: ← and → change step; Tab reaches the handle, and there the arrows change the angle by one degree, Page Up / Page Down by five.

Interactive diagram of the forces on an inclined planeA block of 2.0 kg on a plane inclined at 30 degrees, with the axes rotated by the same angle: x prime along the plane downwards, y prime perpendicular to the plane and pointing outwards. Weight 19.6 newtons, vertical; component along the plane 9.8 newtons; perpendicular component and normal reaction 17.0 newtons. Smooth plane: acceleration 4.9 metres per second squared.θ = 30°xyxymPNP∥P⊥FValuesθ = 30°m = 2.0 kgP = m·g19.6 NN = m·g·cos θ17.0 NP∥ = m·g·sin θ9.8 NP⊥ = m·g·cos θ17.0 Na4.9 m/s²Equationsy′: N − m·g·cos θ = 0→ N = 17.0 Nx′: m·g·sin θ = m·a→ a = 4.9 m/s²smooth plane · no friction

Hover over (or tap) a part of the drawing — an arrow, the axes, the block, the angle — to find out what it is.

Step 1 of 6 · The forces

First: the force diagram — which forces are really there

Before any calculation you draw the forces acting on the body, all with their tail on the body. There are two. The weight P = m·g, vertical and pointing down: always vertical, never “tilted like the plane” — the Earth does not know there is a ramp underneath. And the normal reaction N, with which the plane pushes back, perpendicular to the surface and pointing outwards. Nothing else: in this first pass the plane is smooth, we add friction at step 5 and say so, instead of letting it disappear silently. If you cannot say WHO exerts a force, that force should not be drawn.

Angle
AxesFriction

θ = 30°N = 17.0 NP∥ = 9.8 Na = 4.9 m/s²

The classic test angle: sin 30° = 1/2 exactly, so the component along the plane is exactly half the weight.

Transcript

The method, step by step

The same 6 steps as the figure, all together — in the same order in which you write them in a test, to read straight through, print or revise without touching anything.
  1. Step 1 · The forces

    First: the force diagram — which forces are really there

    Before any calculation you draw the forces acting on the body, all with their tail on the body. There are two. The weight P = m·g, vertical and pointing down: always vertical, never “tilted like the plane” — the Earth does not know there is a ramp underneath. And the normal reaction N, with which the plane pushes back, perpendicular to the surface and pointing outwards. Nothing else: in this first pass the plane is smooth, we add friction at step 5 and say so, instead of letting it disappear silently. If you cannot say WHO exerts a force, that force should not be drawn.

  2. Step 2 · The axes

    Second: rotate the axes by θ — this is where it all happens

    The axes are usually horizontal and vertical. Here it is convenient to take them rotated by θ: x′ along the plane, pointing down the slope, and y′ perpendicular to the plane, pointing outwards. Watch the rotation: they are the same axes as always, turned by exactly the angle of the plane. Why is it convenient? Because in this system the motion happens along ONE axis only — along y′ the body never moves, it neither sinks in nor lifts off — and a two-dimensional problem becomes two one-dimensional problems. It is not a shortcut: it is the choice that turns the inclined plane into a ten-line exercise instead of a thirty-line one.

  3. Step 3 · Components

    Third: resolve the weight along the new axes

    N is already perpendicular to the plane: it lies entirely on y′, there is nothing to resolve. The weight, on the other hand, is oblique with respect to the new axes, so we replace it with two forces that together have the same effect. Construction: from the tip of the weight draw the two perpendiculars to the axes, and read off the rectangle. What remains is to work out where the angle ends up, and it is the step almost everyone skips: the arc drawn on the body shows that the angle between the weight and the perpendicular to the plane is exactly θ, because they are angles whose sides are perpendicular in pairs. So θ is ATTACHED to y′: the component on y′ goes with the cosine and the one on x′ with the sine. P∥ = m·g·sin θ, P⊥ = m·g·cos θ.

  4. Step 4 · The equilibria

    Fourth: write one equation for each axis

    Along y′ (perpendicular to the plane) the body does not move: the acceleration is zero and the sum of the forces must be zero. N − m·g·cos θ = 0, that is N = m·g·cos θ. This is a true equilibrium, and it always holds, whether the body is at rest or sliding. Along x′ (along the plane), on the other hand — careful — there is NO equilibrium: on the smooth plane nothing balances P∥, so the resultant is m·g·sin θ and the body accelerates. F = m·a gives m·g·sin θ = m·a, and the mass cancels: a = g·sin θ. Writing “the sum is zero along the plane too” is the costliest mistake of the chapter.

  5. Step 5 · Friction

    Fifth (optional): with friction, x′ gets interesting

    So far the plane was smooth, by declaration. Switch friction on and a fourth force appears on the x′ axis, tangent to the surface and pointing up the plane. While the body is at rest, friction is exactly what is needed to hold it — m·g·sin θ − f = 0, a true equilibrium — but it cannot exceed μ·N. The body starts moving when m·g·sin θ > μ·m·g·cos θ, that is when tan θ > μ: the breakaway angle is arctan μ and, again, it does not depend on the mass. This figure stops there, at the limit of equilibrium: the motion that follows — net force, acceleration, a bit of kinematics — is another chapter, not yet drawn here.

  6. Step 6 · Try it

    Now you move the ramp

    Drag the top of the plane (or use the keyboard arrows) and watch everything move together: the axes rotate with the plane, the weight arrow stays identical — it is the only one —, the two components swap importance and the normal reaction gets shorter. Switch friction on, raise μ and look for the exact angle at which the body breaks free. All the numbers and the two equations on the right are recalculated at every degree.

What each arrow of the drawing is

In the figure these explanations appear when you hover over the element. Here they are all written out.

The inclined plane and its base
The surface the body rests on, the horizontal ground the angle is measured from and the little right-angle square at the other vertex: the triangle is right-angled, and θ sits between the hypotenuse and the base. In the drawing the ramp never changes length, only its slope — so the only thing that varies is θ.
The angle θ and the handle
The angle between the plane and the horizontal. It is the only quantity you decide: drag the top of the ramp, or reach it with Tab and use the arrow keys. Every other quantity is recalculated from it.
The body
A block of mass m = 2 kg. The mass is deliberately fixed: this way the weight arrow never changes length and you can see that the only thing varying is the way we resolve it. All the arrows start here, because this is where the forces act.
The weight P = m·g
The force with which the Earth pulls the body: vertical and downward, magnitude m·g. It does not tilt with the plane and does not change magnitude — it is the number one mistake of the chapter. Every other arrow comes from this one or answers it.
The normal reaction N
The push with which the plane answers: perpendicular to the surface, pointing outwards, so already entirely on the y′ axis. N = m·g·cos θ because along y′ the body does not move. N equals the weight only on a horizontal plane: at 60° it is already half.
The axes x′ and y′
The frame of reference chosen for this problem: the usual axes, rotated by θ. x′ runs along the plane downwards, y′ is perpendicular to the plane and points outwards. The original horizontal/vertical axes stay in grey, so you can see the angle between the two systems: it is exactly θ.
The parallel component P∥ = m·g·sin θ
The part of the weight directed along x′: it is the one that makes the body slide down, and nothing balances it on the smooth plane. It is zero on a horizontal plane and grows with the angle.
The perpendicular component P⊥ = m·g·cos θ
The part of the weight directed along y′, into the plane: it is the one the normal reaction has to balance. It is greatest on a horizontal plane and decreases as you tilt — and with it decreases the available friction, which is proportional to N.
The resultant along the plane
What is left after adding everything along x′: m·g·sin θ on the smooth plane, zero when friction manages to hold the body still. Divided by the mass it gives the acceleration — here always zero as soon as there is friction, because this figure does not go beyond the limit of equilibrium.
The friction force
Tangent to the surface and opposite to the direction in which the body would tend to move, so up the plane. With the body at rest it equals the parallel component exactly, up to a maximum of μ·N — μ here is static friction. Beyond that maximum equilibrium ends, which is exactly where this figure stops: the moving body, with kinetic friction slowing it down, is a separate case, not yet drawn here.
The values and the two equations
The column on the right shows every quantity in newtons and the two axis equations, recalculated at every degree you move: they are not fixed captions. Arrows and numbers come from the same source, so the length of one arrow can be compared with another.

The two equations, and which of the two is an equilibrium

Once the rotated axes are chosen, the problem splits into two one-dimensional problems: one equation for each axis. These are they, and it is important to know that only one of the two is an equilibrium: writing “sum is zero” along the plane too is the mistake that costs more marks than any other in this chapter.
  1. y′ — perpendicular to the plane equilibrium

    N − m·g·cos θ = 0

    N = m·g·cos θ

    A true equilibrium: perpendicular to the plane the body does not move — it neither sinks in nor lifts off — so the acceleration along y′ is zero and the two forces cancel. It always holds, even while the body is sliding.

  2. x′ — along the plane, no friction not an equilibrium

    m·g·sin θ = m·a

    a = g·sin θ

    Here there is NO equilibrium, and it is the point where most marks are lost: on the smooth plane nothing balances the parallel component, so the resultant is not zero and the body accelerates. The mass cancels, so the acceleration is the same for a heavy body and a light one.

  3. x′ — along the plane, with friction (static equilibrium) equilibrium

    m·g·sin θ − f = 0, with f ≤ μ·N

    f = m·g·sin θ, as long as tan θ ≤ μ ⟹ a = 0

    As long as tan θ ≤ μ static friction exactly matches the parallel component and this axis too is an equilibrium: a = 0. This figure stays within that limit; beyond tan θ = μ friction is no longer enough and the body starts to move — the moving case, with kinetic friction and an acceleration different from zero, is another chapter.

Why the angle ends up between the weight and the perpendicular

This is the point almost everyone skips, and without it sine and cosine remain something to memorise. The weight is vertical; the y′ axis is perpendicular to the plane, and the plane makes an angle θ with the horizontal. Two lines perpendicular to two lines that make an angle θ with each other make the same angle θ with each other. So the angle between the weight and y′ is θ: in the figure it is the small arc drawn on the block, and it is not approximated — it is calculated from the same θ as everything else.

Once it is established that θ is attached to y′, the usual rule applies: the component attached to the angle goes with the cosine, the opposite one with the sine. From there P⊥ = m·g·cos θ and P∥ = m·g·sin θ, and the dashed construction in the figure closes the rectangle that proves it.

  • P = m·g — the weight, vertical, independent of θ
  • P∥ = m·g·sin θ — along x′, down the slope
  • P⊥ = m·g·cos θ — along y′, into the plane
  • N = m·g·cos θ — the normal reaction, from the equilibrium along y′
  • a = g·sin θ — smooth plane: the mass cancels
  • a = g·(sin θ − μ·cos θ) — with friction, for a moving body
  • θbreakaway = arctan μ — the angle beyond which the body starts to move

The check that saves the test is always the same: try θ = 0°. The plane is horizontal, nothing slides, so the component along the plane must be zero — and sin 0° = 0, while cos 0° = 1. If in your formula the component along the plane has a cosine, you have swapped the two factors, and you find out in two seconds instead of after handing in the paper.

FAQ

The questions we always get.

When do you use sine and when cosine on the inclined plane?

Sine goes with the component parallel to the plane (P∥ = m·g·sin θ), cosine with the perpendicular one (P⊥ = m·g·cos θ). The reason is geometric: the angle θ appears between the weight and the perpendicular to the plane, so it is attached to the y′ axis, and the component attached to the angle always goes with the cosine. The foolproof check is the limiting case: with θ = 0° the plane is horizontal and nothing slides, so the component along the plane must be zero — and sin 0° = 0, while cos 0° = 1.

Why rotate the axes instead of using horizontal and vertical?

Because with the axes rotated by θ the motion happens along a single axis: perpendicular to the plane the body is always still, so there the equation is simply N = m·g·cos θ and the problem splits into two one-dimensional problems. With horizontal/vertical axes you would have to resolve both the weight and the normal reaction, you would have two coupled equations and the constraint “the body stays on the plane” to write separately. Same result, three times the algebra.

Why is the normal reaction not equal to the weight?

Because the plane can only push perpendicular to itself, and the weight is not perpendicular to the plane: it is only when the plane is horizontal. The normal reaction balances only the perpendicular component, so N = m·g·cos θ. At 60° the cosine is 0.5 and the normal reaction is already half the weight: the missing part does not disappear, it is the parallel component that makes the body slide down.

Is there equilibrium on the inclined plane or not?

It depends on the axis, and it is the point that loses the most marks. Perpendicular to the plane there is always equilibrium, because the body neither sinks in nor lifts off: N = m·g·cos θ. Along the plane, on a smooth plane, there is no equilibrium at all: the resultant is m·g·sin θ and the body accelerates. It becomes an equilibrium only if there is enough friction to balance the parallel component, that is as long as tan θ ≤ μ.

Does the acceleration on an inclined plane depend on the mass?

No. On the smooth plane the resultant is m·g·sin θ and Newton’s second law divides it by m, so a = g·sin θ and the mass drops out: a 200 g body and a 20 kg one slide down with the same acceleration. It holds with friction too, because the friction force is also proportional to m: a = g·(sin θ − μ·cos θ). Mass matters for forces, not for acceleration.

At what angle does a body start to slide?

When the parallel component exceeds the maximum available friction: m·g·sin θ > μ·m·g·cos θ, that is tan θ > μ. The breakaway angle is therefore arctan μ, and like the acceleration it does not depend on the mass. It is also the experimental way to measure μ: you slowly raise the plane until the body starts moving and read off the angle.

Keep going from here

Vectors never add up for you?

The inclined plane is not difficult: it is the first place where you pay the bill for a resolution into components that was never really understood. It can be recovered in a few hours, and from then on pulleys, friction and dynamics stop being scary.